I have been working since 2019 at Pixomondo Stuttgart as a Lead 3D Artist for the VR department. During this time, I have been in charge of 3D Art in several important projects, working with different devices.
Whether as creating content from scratch as optimizing clients´ CAD data, I have led my team in order to bring high-quality results.
I have proven experience in Unreal Engine and Unity and I keep updated with the last technologies.