PROJECT

 

Environment Art

 

This is a quick concept art, trying to get a nice and believable daylight atmosphere

SOFTWARE

 

 

texturing: Photoshop

PROJECT

 

Ebony

 

Illustration trying to emule 70's explotation movies look

SOFTWARE

 

 

texturing: Photoshop

PROJECT

 

Scarecrow

 

This are images from the process of creation of scarecrow illustration made by myself

SOFTWARE

 

 

modeling: 3ds Max

 

texturing: Photoshop

PROJECT

 

Nightmare environment

 

I'm preparing this urban environment

SOFTWARE

 

 

modeling: 3ds Max

 

model detail: Zbrush

PROJECT

 

Swamp sculpture

 

This was an old design for a game i planned long time ago, years after i put it as one of the "living hell" enemies (whithout the rat head), and after, i prepared that to print an esculpture.

SOFTWARE

 

 

modeling: 3ds Max

 

model detail: Zbrush

PROJECT

 

Bishop

 

This was a funny exercise proposed for the Zbrush anatomy class at Gnomon School. We had to choose and model one of the marvel comics characters. I chose Bishop, from the 90s uncanny xmen.

SOFTWARE

 

 

modeling: 3ds Max

 

model detail: Zbrush

PROJECT

 

Dwarf girl

 

This was a quick sculpt in honor of my workmates in virtual toys Valencia, a great team, also called "the dwarf lovers".

SOFTWARE

 

 

modeling: Zbrush

 

redering: Zbrush

PROJECT

 

Barrio fighter

 

This is the first of the characters i modeled for a fighting game that one friend and i were designing.

SOFTWARE

 

 

modeling: 3ds Max

 

texturing: Photoshop

 

model detail: Zbrush

 

redering: Vray

PROJECT

 

Horse

 

This was my first serious attempt in zbrush program.

SOFTWARE

 

 

modeling: 3ds Max

 

texturing: Photoshop

 

model detail: Zbrush

PROJECT

 

Steampunk Robot

 

I modeled this robot based on a SF3D model series, this was my first model using Maya software (i think Maya 7).

SOFTWARE

 

 

modeling: Maya

 

texturing: Photoshop

 

redering: Mental ray

PROJECT

 

Library demons

 

This was my first environment rendered using Vray, i wanted to create some fantasy environment to evoke the typical "dungeons and dragons" stories. Some kind of magicians library with several mischievous little devils untidying all around.

SOFTWARE

 

 

modeling: 3ds Max

 

texturing: Photoshop

 

redering: Vray